#ifndef SMOOTH_H
#define	SMOOTH_H

#include "Effect.h"

class Smooth : public Effect {
public:
    Smooth(int smoothType = CV_GAUSSIAN, int aperture = 3);
    virtual ~Smooth();

    virtual IplImage* apply(const IplImage* in);

private:
    const int smoothType, aperture;

};

#endif	/* SMOOTH_H */

